# We Become What We Behold: browser project guide

Nicky Case’s short, mouse-driven game about news cycles and their effects.

Collection: Browser discovery. Destination: Browser project. Device: Desktop recommended. Setup: Browser entry. Check: source / page only.

[Open browser project](https://ncase.itch.io/wbwwb)

![We Become What We Behold artwork](https://radiantoptimizergames.online/assets/setup-flow.svg)

Original editorial title illustration; not a game screenshot.

## The project behind this entrance

The creator’s itch.io page presents this as a game about news cycles. It lists an HTML5 version and mouse input, with links to its source code and fan translations.

## Starting and choosing your setup

Use the browser frame on the creator’s page and follow the game’s prompts. Donations and supporting the creator are separate actions from opening the browser project.

The creator tags it with dark humor. Choose it with that tone in mind rather than expecting a conventional action campaign. We do not republish its complete narrative or claim to have finished it.

## Why it is in this collection

This is an additional browser discovery selected to broaden the directory. It is not presented as a game shared by Radiant or as a title supported by the Windows optimizer.

## Questions and answers

### Is this a native download only?

The creator page lists HTML5 and contains a browser game frame.

### Was this checked in a completed play session?

No. This directory reviewed the project page or creator documentation. Loading a page does not verify a completed game, a multiplayer connection or device performance.

## Sources and review

Source review: 2026-10-10. Gameplay and performance are not tested by this directory.

- [Creator / project website](https://ncase.itch.io/wbwwb)
